Some travel pictures taken during the hippo's journey from Unbound via ZBrush to Blender.
See for more impressions and info.
The final hippo rendering.
His journey went from Unbound (SDF modeling) to ZBrush (some sculpted details) to Blender (Cycles rendering).
Then, a bit of post-processing in Affinity Photo and PhotoScape X (Pro).
See for more impressions and info.
I think I need to redraw Ash soon old art of the two. Definitely wanna do them some justice.
𝙿𝚊𝚌-𝙼𝚊𝚗'𝚜 𝚍𝚒𝚕𝚎𝚖𝚖𝚊
One of those days…
Made somewhere around 2010.
More game voxels in the
Forgot to post this earlier, whoops!
Main characters from a story of mine with their dogs, except Remia has two wolf friends
A little hippo modeling update…
Installed my last perpetual license version of ZBrush and gave the rocks more detail in there.
Modeling is ready now. I'll add Blender Cycles materials and lighting tomorrow for a nice new rendering.
𝙼𝚎𝚛𝚛𝚒𝚘 𝙲𝚑𝚛𝚒𝚜𝚝𝚖𝚊𝚜
My voxel-style 2012 xmas greeting card illustration.
More game-related artwork in the